Feb 20, 2010 - would a stylus work on this screen ? like pogo sketch for iphon
anupvade Says:
Jan 17, 2010 - Cool.. Looks neat..
GreenbushTV Says:
Jan 16, 2010 - Immersive Touch
KevinBjorke Says:
Dec 30, 2009 - 1:26 - multitouch tickling?
KevBoy3D Says:
Nov 3, 2009 - Was there a...view cube??
bzcourter Says:
Oct 2, 2009 - It's SpaceClaim, the leading 3D direct modeler. This video was taking from a prototype, but the multi-touch will be available later this fall.
lookformaat Says:
Oct 2, 2009 - I'm sorry, which 3D modelling software is showed in this video? (An AMAZING video!)
ivandolovich Says:
Sep 18, 2009 - I imagine you need a lot of RAM.. otherwise that is pointless.
Zeptonater Says:
Aug 27, 2009 - lol looks like iron man! technology these days is really finally getting more advanced.
fcostta Says:
Aug 5, 2009 - Very useful, but ONLY FOR 3D NAVIGATION, when modeling with mouse ...
AdeonC Says:
Aug 3, 2009 - Uhm... then I am afraid that it's not for me :(
Johngu1tar Says:
Jul 31, 2009 - Very
:(
m1turbo Says:
Jul 30, 2009 - it's not about accuracy. you're not modeling a shaft. this is freeform design. there are no numbers to type. it's pure aesthetics.
AdeonC Says:
Jul 30, 2009 - Very interesting, although it seems to be quite inaccurate :(
enouno Says:
Jul 23, 2009 - thanks for the response! much appreciated! your video is super enticing.
bzcourter Says:
Jul 23, 2009 - We'll support hardware that has Windows 7 multi-touch drivers.
enouno Says:
Jul 23, 2009 - will it work with TUIO? I'd love to use that on my current multitouch tables...
bzcourter Says:
Jul 23, 2009 - Picture a multi-touch display almost horizontal, right behind your keyboard. You keep your mouse cursor centered on your model. Every time you need to hit a new UI control, you don't move your mouse, you just tap the display like it's a dynamic set of function keys. Your hands are faster than your mouse.
That, and four finger box select changes everything.
I didn't get it until I locked myself in a room with it to make the video. Totally different than what I expected.
Joviex Says:
Jul 23, 2009 - I disagree. This example shows nothing useful that can not be done (and is done) faster with a keyboard and a mouse.
I am not sure exactly where multitouch would actually benefit 3d modelling work, but there are areas it could increase productivity.
Maybe HSM is not the best example, but something like MudBox or Zbrush sculpting would, I think, make for a more introspective presentation on the benefits of a multi touch solution within CG creation.
And yes, I do model in 3d everyday.
bzcourter Says:
Jul 23, 2009 - Busted!
We wanted to do something fun for the announcement that illustrated using simulation to drive the development of a concept model, which is what SpaceClaim is all about. Expect more real-world examples and more details of how multi-touch works with direct modeling as we get closer to launch.
acmueller Says:
Jul 23, 2009 - This is some really innovative stuff, but the demo shows some very uncommon situations in CAD modeling. It would have been better to see how to build a wheel axle from scratch using Spaceclaim and multitouch.
I'm glad to see someone in the CAD world doing something innovative.
bzcourter Says:
Jul 22, 2009 - Multi-touch is not a replacement for keyboard and mouse. It's better at selection, view manipulation, and interaction with the UI, but using the popup keyboard to enter dimensions is slower.
Although this video is almost all touch, when I model, I use multitouch to augment my keyboard and mouse. Lay the monitor horizontal above your keyboard and put your mouse to one side. Works great. Mouse with one hand and multi-touch with the other.
ribasenric Says:
Jul 22, 2009 - kinda cool, but kinda pointless. How do you enter real numbers? Clicking on small points like an edge are really difficult. Try clicking on an small icon on the left there. This is a long way from being faster than a mouse.. But really cool. :)
majesticbanana Says:
Jul 20, 2009 - Amazing!
aslambilal Says:
Jul 20, 2009 - That is really cool
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Video Details
A preview demonstration of modeling in 3D using a SpaceClaim's prototype multi-touch user interface that will be added to SpaceClaim this fall. Also includes clips of ANSYS Workbench, Blue Ridge Numerics CFdesign, and Bunkspeed Hypershot, showing some finger dancing that you can do without... More
A preview demonstration of modeling in 3D using a SpaceClaim's prototype multi-touch user interface that will be added to SpaceClaim this fall. Also includes clips of ANSYS Workbench, Blue Ridge Numerics CFdesign, and Bunkspeed Hypershot, showing some finger dancing that you can do without multi-touch. Less
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Youtube Comments (20)
mayssssam Says:
Feb 20, 2010 - would a stylus work on this screen ? like pogo sketch for iphon
anupvade Says:
Jan 17, 2010 - Cool.. Looks neat..
GreenbushTV Says:
Jan 16, 2010 - Immersive Touch
KevinBjorke Says:
Dec 30, 2009 - 1:26 - multitouch tickling?
KevBoy3D Says:
Nov 3, 2009 - Was there a...view cube??
bzcourter Says:
Oct 2, 2009 - It's SpaceClaim, the leading 3D direct modeler. This video was taking from a prototype, but the multi-touch will be available later this fall.
lookformaat Says:
Oct 2, 2009 - I'm sorry, which 3D modelling software is showed in this video? (An AMAZING video!)
ivandolovich Says:
Sep 18, 2009 - I imagine you need a lot of RAM.. otherwise that is pointless.
Zeptonater Says:
Aug 27, 2009 - lol looks like iron man! technology these days is really finally getting more advanced.
fcostta Says:
Aug 5, 2009 - Very useful, but ONLY FOR 3D NAVIGATION, when modeling with mouse ...
AdeonC Says:
Aug 3, 2009 - Uhm... then I am afraid that it's not for me :(
Johngu1tar Says:
Jul 31, 2009 - Very :(
m1turbo Says:
Jul 30, 2009 - it's not about accuracy. you're not modeling a shaft. this is freeform design. there are no numbers to type. it's pure aesthetics.
AdeonC Says:
Jul 30, 2009 - Very interesting, although it seems to be quite inaccurate :(
enouno Says:
Jul 23, 2009 - thanks for the response! much appreciated! your video is super enticing.
bzcourter Says:
Jul 23, 2009 - We'll support hardware that has Windows 7 multi-touch drivers.
enouno Says:
Jul 23, 2009 - will it work with TUIO? I'd love to use that on my current multitouch tables...
bzcourter Says:
Jul 23, 2009 - Picture a multi-touch display almost horizontal, right behind your keyboard. You keep your mouse cursor centered on your model. Every time you need to hit a new UI control, you don't move your mouse, you just tap the display like it's a dynamic set of function keys. Your hands are faster than your mouse. That, and four finger box select changes everything. I didn't get it until I locked myself in a room with it to make the video. Totally different than what I expected.
Joviex Says:
Jul 23, 2009 - I disagree. This example shows nothing useful that can not be done (and is done) faster with a keyboard and a mouse. I am not sure exactly where multitouch would actually benefit 3d modelling work, but there are areas it could increase productivity. Maybe HSM is not the best example, but something like MudBox or Zbrush sculpting would, I think, make for a more introspective presentation on the benefits of a multi touch solution within CG creation. And yes, I do model in 3d everyday.
bzcourter Says:
Jul 23, 2009 - Busted! We wanted to do something fun for the announcement that illustrated using simulation to drive the development of a concept model, which is what SpaceClaim is all about. Expect more real-world examples and more details of how multi-touch works with direct modeling as we get closer to launch.
acmueller Says:
Jul 23, 2009 - This is some really innovative stuff, but the demo shows some very uncommon situations in CAD modeling. It would have been better to see how to build a wheel axle from scratch using Spaceclaim and multitouch. I'm glad to see someone in the CAD world doing something innovative.
bzcourter Says:
Jul 22, 2009 - Multi-touch is not a replacement for keyboard and mouse. It's better at selection, view manipulation, and interaction with the UI, but using the popup keyboard to enter dimensions is slower. Although this video is almost all touch, when I model, I use multitouch to augment my keyboard and mouse. Lay the monitor horizontal above your keyboard and put your mouse to one side. Works great. Mouse with one hand and multi-touch with the other.
ribasenric Says:
Jul 22, 2009 - kinda cool, but kinda pointless. How do you enter real numbers? Clicking on small points like an edge are really difficult. Try clicking on an small icon on the left there. This is a long way from being faster than a mouse.. But really cool. :)
majesticbanana Says:
Jul 20, 2009 - Amazing!
aslambilal Says:
Jul 20, 2009 - That is really cool